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BE
BE | CEP
BusinessEvents
Complex Event Processing
Corporate
Design Concepts
Online
TIBCO
TIBCO BE
TIBCO BE Online Training
TIBCO Business Events
Training
https://tibcobeonlinetraining.blogspot.com/2015/07/major-design-concepts-of-be.html
1.
Channels
and Destinations
2.
Events
3.
Concepts
and Concept Instance
4.
Concept
view
5.
Scorecard
6.
Rules
and Rule set
7.
Object
management
8.
State
modeler
9.
Query
language for querying cached objects
1.
Channels and Destinations:
Channels (except local channel)
represent a physical connection to a resource, such as Rendezvous daemon.
Destinations in a channel represent listeners to message from that resource,
and they can also send messages to the resource. All destinations in a particular
channel must use same server.
Channels
are three types:
TIBCO
Rendezvous channels:
Connects TIBCO BusinessEvent to TIBCO Rendezvous sources and sinks.
JMs
Channels:
connect TIBCO BusinessEvents to TIBCO Enterprise message service provider
sources and sinks
Local
Channels:
Connects multiple rule sessions at runtime.
BusinessEvents uses serializers to
convert events to messages and a deserializer to convert from message to event.
Serializers and deserializers are provided to RV and JMS (Local channels do
require serializers).
Selecting
a JMS Serializer:
Message Type
BytesMessageSerializer
TextMessageSerializer
Message
Yes
Yes
ByteMessage
Yes
No
MapMessage
Yes
Yes
TextMessage
No
Yes
StringMessage
Not supported
Not supported
OjectMessage
Not supported
Not supported
Selecting
a RV Serializer:
Basic Serializer: The basic serializer,
TibRvMsgSerializer serializer, is for efficient handling of events and messages
that do not have payloads.
Serializer for event with payload: The
TibRvMsgSerializerWithXMLPayload serializer allows you to move XML documents
between Rendezvous message _payload_ fields and event payloads.
2.
Events:
There are three different types of
events are present. They are
Simple event
Time Event
Advisory Event
2.1
Simple Events:
An
event type includes three sets of information:
· Configuration, which includes a
default destination, time to live(expiration period), and an expiry action.
· A set of Properties
· A Payload(optional)
Inheritance:
You can use inheritance to simplify
configuration of events. A child event inherits
· All the parent events properties are
inherited to child events.
· The parent event’s expiry action (if
set). However, an expiry action set in the child event overrides the parent
event expiry action.
· A parent event can’t have payload.
· If two events are related by
inheritance, you can’t create a new property in one with a name that is already
used in the other.
· If two unrelated events have
properties that share a name, you cannot create an inheritance relationship
between the two concepts
Time
To Live (TTL):
Time
To Live options are as follows:
Zero (0): the event expires after the
completion of the first RTC cycle. Do not set to 0 if you want to correlate the
event with a future event or other future occurrences of this event, as
explained below.
One or higher (>0): the event expires
after the specified time period has elapsed
A negative integer (<0):
name="3360976">For each simple event definition, BusinessEvents
allows you to specify the action(s) to take when that simple event expires,
using the BusinessEvents rule language. For example, you can write an action
that routes the simple event to a different destination, sends a message, or
creates a new simple event. This action can be anything that is possible with
the rule language. An expiry action can be inherited from the event's parent.
If an event is explicitly consumed in a
rule, BusinessEvents does not execute the expiry action.
2.2
Time Event:
There are two types of time events. They
are
1. Repeating Time Event: You can
configure a time event to repeat at a configurable time interval.
2. Rule Based Time Event: A rule based
TimeEvent resource has only a name and description. You finish configuring the
event in a rule, using its ontology function. You can configure the event to be
asserted after a period of time, and you can pass information to the event and
specify it’s time to live.
2.3
Advisory Event:
The BusinessEvents engine automatically
asserts an advisory event when it catches an exception that originates in user
code but that is not caught with the catch command of the BusinessEvents
Exception type (available in the rule language).
You never have to create or configure an
event of type AdvisoryEvent. Only one event type is needed. It is called
AdvisoryEvent, and it is available for selection from the resource list you see
when you add a resource to the declaration of a rule in the rule editor.
3
Concepts:
Concept types are descriptive entities
similar to the object-oriented concept of a class. They describe a set of
properties. For example, one concept might be Department. The Department
concept would include department name, manager, and employee properties.
Concept types are descriptive entities
similar to the object-oriented concept of a class. They describe a set of
properties. For example, one concept might be Department. The Department
concept would include department name, manager, and employee properties.
· When BusinessEvents creates a concept
instance, it automatically asserts it. (This is not true of events, which
BusinessEvents only asserts if instructed to do so.)
· After BusinessEvents retracts an
instance, it cannot re-assert it.
Concept
property History:
Each concept property includes a history, the size of which is configurable.
The history size determines how many previous values BusinessEvents stores for
that property.
If you set the history size to 0,
BusinessEvents does not store historical values for the concept. It stores the
value without a time and date stamp.
History Policy
BusinessEvents
can record values using either of these policies:
· Changes Only BusinessEvents records
the value of the property every time it changes to a new value
· All Values BusinessEvents records the
value of the property every time an action sets the value even if the new value
is the same as the old value.
Concept
relationships:
Concepts can have inheritance, containment and reference relationships with
other concepts.
Inheritance Relationships
Definition: One concept inherits all the
properties of another concept.
Concepts that are related to each other
directly or indirectly by inheritance cannot have distinct properties that
share a common name. Therefore, the following restrictions apply:
· If two concepts are related by
inheritance, you cannot create a new property in one with a name that is
already used in the other.
· If two unrelated concepts have
properties that share a name, you cannot create an inheritance relationship
between the two concepts.
Containment
Relationships
Definition: One concept is
contained inside another concept.
Note the following containment rules:
· A contained concept can have only one
container concept. (Correspondingly, at runtime a contained instance can have
only one container instance.)
· One container concept, however, can
contain multiple different contained concepts.
· A contained concept can also act as a
container concept.
For example, the concept Car contains
the concept Wheels. The concept Car also contains other concepts, such as Door
and Engine. The concept Car can contain multiple instances of a contained
concept (such as Wheel) if the property is defined as an array.
But the contained concepts—Wheels,
Doors, and Windows—cannot be contained by any other concept type. They can only
be contained by the Car concept.
Runtime
Behavior
The following statements apply to
container and contained concepts at runtime:
· When BusinessEvents retracts a
contained instance, under most circumstances, the value of the container’s
property becomes null. The exception is when the property is configured as
follows:
· The property allows multiple values.
(It is a property array.)
· History is set to 1 or 0.
· Under these conditions, BusinessEvents
deletes the entry in the array that corresponds to the retracted concept,
reducing the array size by one.
· Under these conditions, BusinessEvents
deletes the entry in the array that corresponds to the retracted concept,
reducing the array size by one.
· When BusinessEvents replaces one
contained instance with another, it retracts the instance that it replaced.
· When BusinessEvents asserts or
retracts a container instance, it automatically asserts or retracts the
contained instance along with any other contained instances at lower levels of
the hierarchy.
· When BusinessEvents modifies a
contained instance, it automatically modifies the container instance.
Reference
Relationships
A concept reference includes a property
that references the ID of another concept.
· When BusinessEvents retracts a concept
that is the target of a concept reference, under most circumstances, the value
of the concept reference property becomes null. The exception is when the
property is configured as follows:
· The property allows multiple values.
(It is a property array.)
· History is set to 1 or 0.
· Under these conditions, BusinessEvents
deletes the entry in the array that corresponds to the retracted concept,
reducing the array size by one.
· At design time, in the rule editor,
you can access referenced properties in the rule’s action area, but not in the
condition area.
4
Concept view:
You can optionally work with concepts
and their relationships using a graphical user interface called a concept view.
You create new concepts and create new relationships between the concepts.
5.
Scorecard:
Scorecard is special type of concept. A
scorecard serves as a static variable that is available throughout the project.
You can use a scorecard resource to track key performance indicators or any
other information.
Unlike concepts and events, each
scorecard resource is itself a single instance — it is not a description for
creation of instances. You create the scorecard at design time. Its values can
be viewed and updated using rules.
It is more accurate to say there is one
instance of a scorecard per rule session. When a BusinessEvents engine runs
with multiple rule sessions, each rule session has its own instance of the
score card.
It is not necessary to add scorecards to
the declaration of a rule, because there is only one instance of each scorecard
in a deployed BusinessEvents application. Any change causes all rules that use
the scorecard in their conditions to be evaluated.
6.Rules
and Rule Set :
A rule includes a declaration of entity
types, and (optionally) one or more conditions, which evaluate to true or
false, and one or more actions, which fire when all conditions evaluate to
true.
Within the Actions panel, semicolons
separate statements; one statement can span multiple lines; one line can
include multiple statements. However (unlike conditions) there is only one
action. The action might be to execute tasks, create an instance, modify
property values in an instance, create and send a simple event, or something
else.
A rule set is a container for rules. All
rules exist within a rule set. The main reason to group rules in rule sets is
so that you can deploy different rule sets to different BusinessEvents
Archives, resulting in different rule sessions at runtime. Your project design
determines which rules to put in each rule set.
Rule
Priority
BusinessEvents rules are declarative
rather than procedural: there is no inherent order for processing. The priority
property allows you to specify which rules should fire first.
When a simple event enters
BusinessEvents, it triggers BusinessEvents to create an agenda for fireable
rules, where the highest priority rule fires first. After firing the highest
priority rule, BusinessEvents reevaluates all dependent rules and modifies the
rule agenda as needed.
Understanding
Rule Functions
A rule function is a function you write
in the BusinessEvents rule language for use in a project. To create a rule
function, you use a RuleFunction resource.
Rule functions may take arguments and
may return a value. The return type can be set to void, indicating that the
rule function does not return anything.
You can use rule function in the same
way as the standard (provided) functions, custom functions, and ontology
functions (which are created automatically from the entity types). You can use
rule functions in rule conditions and rule actions.
You can assign rule functions to be used
as event preprocessors, and as startup and shutdown actions.
All rule functions created for a project
are available project-wide, in any rule session.
Virtual Rule Functions
Virtual rule functions have arguments
but no body or return type. The implementation of virtual rule functions is
provided by decision tables in Decision Manager.
You can use virtual rule functions in rules
in BusinessEvents in the usual way. However, the implementation of the virtual
rule function must be provided in an external class that is exported from the
Decision Manager Rule management server and placed in a known location. The
classes are loaded at system startup, or using JMX while the system is running.
Functions
BusinessEvents offers four types of
functions for use in rules. They are
· Standard: These functions are provided
with businessEvents.
· Ontology: BusinessEvents generates
these functions based on the resources available in the project.
· Custom: we can write our own functions
using java and integrate them into businessEvents for use in Rules.
· Rule function: with the help of rule
function resources, you can write functions using businessEvents rule language.
7.State
Modeler
The State Modeler feature is available
only in TIBCO BusinessEvents Enterprise Suite.
State Modeler is a UML-compliant
application that allows you to model the life cycle of a concept instance —
that is, for each instance of a given concept, you can define which states the
instance will pass through and how it will transition from state to state.
States have entry actions, exit actions,
and conditions, providing precise control over the behavior of BusinessEvents.
Transitions between states also may have rules. Multiple types of states and
transitions maximize the versatility and power of State Modeler.
8.Object
Management
An important aspect of most
BusinessEvents applications is management of the objects created and modified
at runtime.
Different projects have different object
management requirements. For some, it is acceptable to destroy the objects once
the rule engine cycle that needs them has completed. They require only
memory-based object management. For others, the instances have value beyond the
rule engine cycle and need to be persisted.
Part of object management is configuring
for fault tolerance so that objects in memory are not lost in the event of a
system failure. BusinessEvents supports a variety of object management and
fault tolerance options.
9.Query
Language for Querying Cached Objects
Available in TIBCO
BusinessEvents Enterprise Suite only, the query features enable you to perform
snapshot queries and continuous queries using an SQL-like query language. You
can then send query results to outbound destinations or use them in rules as
desired.
BE,
BE | CEP,
BusinessEvents,
Complex Event Processing,
Corporate,
Design Concepts,
Online,
TIBCO,
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TIBCO BE Online Training,
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